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Suggestions Post any suggestions for new Wyvern content here that is too complicated to explain in the idea log or that you want to first get feedback on from other players. |
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#1
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New Spell ??
Name: ShockWave
Element: Air Lore: 3 Reagent: none Description: Sent out a wave of Shockwave in all directions shocking all foe in range. Name: Holy Blade Element: Life Lore: 15 Reagent: Clover , Pixie Dust , Salt Description: The Selected weapon glow with gods power of Holy, inflict extra damage on undead or Evil monster for a brief period of time. The energy invested in this spell cannot be recovered until the spell ends Name: Rain Cloud Element: Air and Water Lore: 15 Reagent: Vial of water, salt and Clover Description: creates a wide cone of rain cloud that cause small shocking and freezing to monster that are under the cloud’s. Name: Become Monster Element: Mind and Life Lore: 18 Reagent: -1/2 health Drain and mana Drain, pheonix feather, Description: the caster become the monster it is cast on but leave the caster main body opening to attack by other monsters and traps. Name: Summon Me ( or ) Clone Element: Earth and Spirit Lore: 18 Reagent: -1/2 health Drain and mana Drain , pheonix feather , pixie dust Description: The caster summon an clone of him or her, but the clone will have ½ of the caster health or mana ( random ) and will spell that the caster have. and then i mean drain for an exp .... ( if you have 200 mana all together -100 mana will go away and 100 mana will be your max until clone die or you die ) Name: Time Freeze Element: Air and Earth Lore: 14 Reagent: pixie dust , -1/3 of mana or health ( ramdom ) ( Well go to normal after spell is done ) Description: the caster freezes all thing in arena for an very short time. ( 15 sec or so.. Don't no.. ) Kind of went off with the Lore Point i think soo give me an range or chose of lore it shout be ...There all idea .... Tell me what you think of them still coming up with more.. Thax WizMan Last edited by WizMan : 03-26-2008 at 05:23 PM. |
#2
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Your sentences were all wrong, some of the elements are greatly debatable, and your spells in general need balancing.
I refuse to go into detail on any of that, because I can not determine opinionated subjects like elements, and I can't do a better job on balancing than you yourself did.
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#3
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