#1
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Cavie
[b:c4dad]Level 25 Stonie Cavie[/b:c4dad]
All values are trained not including natural or guild bonus 25 clubs 20 healing 11 strength 10 FW 9 merchant [b:c4dad]Note: this is a non PK build Ill add a PK build later.[/b:c4dad] [b:c4dad]Gear:[/b:c4dad] Girdle of strength DP ammy Gauntlets of power Black DSM +10 agil hat, fire walking boots, cloak Skull shield 2x mith rings of fire resist Massive Diamond club +10 acc Club +10 speed Club [b:c4dad]Potions:[/b:c4dad] free action strength mana shield mana healing full healing elixers prismatic shield speed [b:c4dad] Scrolls:[/b:c4dad] resit fire, cold static blade flame blade[/b] [b:c4dad]Tactics:[/b:c4dad] Use your massive HP to soak up punishment. when your HP gets low (down to 20-30%) run away, shrink, and wait for your HP to rise. If you need HP to survive jam an alias that uses one of your healing potions. Use a static blade scroll then a flame blade scroll on your club, these work great against nearly any monster. When you come across air elementals switch to your acc Club. (the acc makes them take damage even from clubs!) don't forget to keep your strength and speed up with the pots (streangth and speed respectively) Make sure when RDing to keep your resists at max with the resist scrolls. his will save you from DB and fire shoggies.
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My Alts on Wyvern Narhalles - Rak Tiger - Cavies - level 22 Sihon - Stone Giant - Unguilded - level 21 LifeLine - Pixie Swords man - Unguilded - level 12 EgoMachine - Halfing Whipper - Unguilded - level 19 IC - Frost Giant - Unguilded - level 10 StaticS - Storm Giant - Unguilded - level 16 |
#2
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[b:a3c1f]Level 25 Stonie Cavie PK[/b:a3c1f]
All values are trained not including natural or guild bonus 25 clubs 24 incantation 13 strength 10 Lore 3 merchant [b:a3c1f]Note: this is a PK build[/b:a3c1f] [b:a3c1f]Gear: [/b:a3c1f] Girdle of strength DP ammy +10 agil hat, fire walking boots, chest, gloves mith rings of fire resist ring of resist petri +10 speed Club cloak of the lion [b:a3c1f]Potions: [/b:a3c1f] free action strength mana shield mana healing full healing elixers prismatic shield speed [b:a3c1f]Scrolls: [/b:a3c1f] resit fire, cold static blade flame blade [b:a3c1f] Spells:[/b:a3c1f] Healing [b:a3c1f]Tactics:[/b:a3c1f] Keep plenty of clovers around. They are the only regent for your healing spell. Make an alias that casts healing then drinks a potion of mana. This way your HP is limited to how many clovers and mana pots you have. (not just what is on the HP bar.) Keep regular healing and full healing pots in backup. That way even if you run out of clovers you still won't die. Make sure you don't have any bungling armor on! That could end your PK career quickly. (only spam healers can get away with bungling armor and then only 1 or 2 pieces at most.)
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My Alts on Wyvern Narhalles - Rak Tiger - Cavies - level 22 Sihon - Stone Giant - Unguilded - level 21 LifeLine - Pixie Swords man - Unguilded - level 12 EgoMachine - Halfing Whipper - Unguilded - level 19 IC - Frost Giant - Unguilded - level 10 StaticS - Storm Giant - Unguilded - level 16 |
#3
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20 Stength Mirk???? What a waste <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt="Razz" title="Razz" /><!-- s:P -->
with that 20 healing you would be able to RD for forever nearly... (and as a giant you can shrink to speed it up) and save those pots for situations where you need them.
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My Alts on Wyvern Narhalles - Rak Tiger - Cavies - level 22 Sihon - Stone Giant - Unguilded - level 21 LifeLine - Pixie Swords man - Unguilded - level 12 EgoMachine - Halfing Whipper - Unguilded - level 19 IC - Frost Giant - Unguilded - level 10 StaticS - Storm Giant - Unguilded - level 16 |
#4
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For any sort of spell healing giant, you should have Heal and Medium/Major Healing. You use the Heal when you have to stand and fight, and when you have the time to spare shrink and use the smaller spell. Again the reason not to use spamming of minor healing is because you will spend more total skill points to get the same effect of having 5 minor healings do the same as 1 Heal.
Obviously if you find that you don't actually have to cast very often in your hunting build then either just lower the incantation some, and put a little tiny bit in meditation. Or get rid of it completely and switch to merchant with potions. Just a small bit of logic for you Mirk, in your build you have 0 meditation. That means you regenerate 1 mana each tick, with just 1 meditation trained you will regenerate 2 mana per tick a gain of 100%. If you lower that incantion by 1 point the percentage of spell cost goes from 30 to 40 a loss of 33%. Net change of 67% in your favor. Might save you a mana potion here and there.
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My devil danced with his demon, and the fiddlers tune was far from over. |
#5
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Hrm, I didn't recall cavies having a -5 meditation. That definitely changes things. Guess I will just have to hunt down paladins and explain the benefits of 1 point of meditation to them.
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My devil danced with his demon, and the fiddlers tune was far from over. |
#6
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For all information on guilds:
<!-- m --><a href="http://web.archive.org/web/20060220200417/www.cabochon.com/player/guilds.html">http://web.archive.org/web/200602202004 ... uilds.html</a><!-- m --> Cavies have -10 in all arts and elements and -5 in meditation. |
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