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Features and Ideas Suggestions on items, areas, quests etc |
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#1
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Clerics and Half Gryphons
Heres some ideas, make a Clerics guild. Clerics would basically be the healers guild. Clerics could use staffs and summoning (summon animal for instance) for their attacks, Clerics would have a mega life skill bonus in the guild. And heres my answer to spam healing: Healing spell recharge time. (same thing for rods) Probably need to lower the cost of rods a bunch. And Paladins would have Light spells and not Life spells. Light spells would have stuff like: "Dispel Undead", "Light blast", "Summon aid" stuff like that. Most Evil monsters would have a low defense vs light magic.
Clerics would also work great in grouping with other people. Another thing, there should be a "Half Gryphon" race. Here would be their base skills: 2 Pole weapons, 2 Life and 1 Dodge, 1 Light. They'd get 3 skill points per level. (note that the pole weapons and light to make it so its not the perfect Cleric) Open for thoughts and ideas. <!-- s --><img src="{SMILIES_PATH}/icon_idea.gif" alt="Idea" title="Idea" /><!-- s -->
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"You shouldn't go wandering around without your head if you don't want people to start suspecting something." - A sad, strange little man. |
#2
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@ Salkand: Okay, I didn't know that Clerics had been discussed before, allright?
@ Sygma: Right. The Half Gryphons would have to have a minus to dark skills.
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"You shouldn't go wandering around without your head if you don't want people to start suspecting something." - A sad, strange little man. |
#3
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You weren't berating me. And I wasn't freaking out. <!-- s --><img src="{SMILIES_PATH}/icon_smile.gif" alt="Smile" title="Smile" /><!-- s -->
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"You shouldn't go wandering around without your head if you don't want people to start suspecting something." - A sad, strange little man. |
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