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#1
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Let's build an armorsmith!
Alright, I'm going to become an armorsmith. If anyone has any tips or info beyond whats found in Vesimas that would be awesome. I'm also curious about how much I should expect to fail on making diamond armor sets.
===============edited================ Hey guys, I've decided to completely redo my skills into the laziest build I can imagine. I'm making a summoner! So in light of all the recent changes to summoning spells what advice can I scam off any current or recent summoners? A bit of info, I've got 104 skills to work with. I'm prone to confusion, fear and paralysis. I have 10 skills locked up in merchant which I would be hesitant to part with. My current plan is something along the lines of 10ish water/fire/air 15-20ish life enough spirit and mind for mana shield 10ish meditation + guild bonuses I was thinking of packing the rest of my skills into earth to double as an enchanter. Oh! and 10 lore so I can cast group heal. Any ideas would be great. Last edited by themadhobo : 09-17-2010 at 05:06 PM. |
#2
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Am I mistaken, or is grouping while having a summon normally a really bad idea? Unless I am wrong, forget group heal.
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#3
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Yeaaah... I have let this idea go for now, instead I will be an armorsmith! We need one.
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#4
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Are you making a completely new character or are you going to be using an already made one?
If it is a new one, I would recommend being a dwarf, and joining the axeguild. As a dwarf axie, you have 9(I think, can't check--at work) by just being a dwarf in the guild. the 5 neg in water/fire is easily gotten mostly around with items, so is not that bad. And, just train your element equal with your bs skill, try getting around 25/25 to start and decide if that is enough or not. Might want to make some grouping friends too...can't imagine training that thing would be too easy.
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#5
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I just retrained myself. Level 26 mage, now I have 24 fire + items and 24 smith + items. I need to sell enough armors to get up to 26 fire and 26 smith, then Ill start saving up to also do enchanting! I could potentially get 23/22 spirit and earth with 7 lore! Just enough for enchanting and smithing!
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