#1
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the melee damage differences
there are different weapon constants for every weapon, listed from highest damage to lowest by weapon class
enchanted weapons, balanced weapons, +10 damage, +10 accuracy, +10 speed, and +10 durability will not be listed weapons with a (?) means not sure if you want to submit a weapon, post here, adjust a weapon by >, if you want to put an elec club after massive diamond but over sawdust, massive diamond club > elec club > sawdust --- clubs massive diamond club (+20 percent more damage than regular - by kathy) sawdust (?) (artifact, extra damage to slimes) elec club diamond club ember club = glacier club (?) --- whips tail (artifact, extra damage to small) magic whip (30 death) chain whip thorn whip whip of flames = cold steel whip (?) shocking whip magic whip (15 death) ember whip = glacier whip whip of many thongs bullwhip whip --- blades unicorn horn elec blade ember dagger = glacier dagger (?) elven dagger dagger --- swords vorpal blade (artifact) (if one hit) massive diamond sword (+20 percent more damage than regular - by kathy) elec sword diamond sword ember sword = glacier sword (?) mithril sword elven broadsword sword --- axe elec axe (?) diamond axe whirly --- unarmed rak unarmed (cut damage) hydra unarmed (stab damage) non rak or hydra unarmed >< |
#2
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I would like to say that due to massive testing one day, I found the following to be true.
+10 speed weapons increase attack rate. (Duh) +10 damage weapons increase your average damage by 10 (Hmmm) +10 accuracy weapons increase your likelihood of getting critical hits. depending on FW level (I had 3) A weapon like this increased average damage by 25 (for my char of course) while a mithril sword increases it by 28.
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My Alts on Wyvern Narhalles - Rak Tiger - Cavies - level 22 Sihon - Stone Giant - Unguilded - level 21 LifeLine - Pixie Swords man - Unguilded - level 12 EgoMachine - Halfing Whipper - Unguilded - level 19 IC - Frost Giant - Unguilded - level 10 StaticS - Storm Giant - Unguilded - level 16 |
#3
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with clubs > whip > blade > swords > axe > unarmed heiarchy, the player needed to put the weapons
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#4
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According to appraising:
Flame whip is the strongest guild whip (does amazing amount dmg) heavy club is the strongest shop weapon (does amazing too) |
#5
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thus why it is wiser to use a magic whip...
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#6
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In the MMA you need a whip, at least. Or else you're screwed. =]
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