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General All around wyvern-related chat |
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#1
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Shouldn't this be in features and ideas?
All well maybe not. Anyway I would put in crafting skills, so you could make crafts from like bones, bits of fur, etc. And by making these you would gain not only a craft that is worth a bit of money depending on your skill in crafting, but some EXP to! That way someone could have a character who has almost no weapon skills or magical powers, but can still gain EXP! So one could make a real merchant! Monster killing would still be necessary to get the proper components for making the type of craft you want. And some crafts would be worth far more money than some other crafts. Also there would be more jeweling in this way because you could use "jeweling" skill for making rings and things. And there might even be some crafts that would be useful and other players might want to buy some, such as, "jeweling" might be able with some magic gems, to make magical rings like "rings of see invisible". thats what i would put in!
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"You shouldn't go wandering around without your head if you don't want people to start suspecting something." - A sad, strange little man. |
#2
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I'd make resists cap at 70 or 80% (not sure which).
[quote="Theris":281e4] If I could change something about Wyvern, I would boot the server back up. Now. [/quote:281e4] Pick something other than that. |
#4
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[quote="Tanm":3636a]
I would also, though this is far less possible, wipe the idea of spam healing from everyone's mind, because there's no way a sub par player such as myself can compete with those who found spam healing [/quote:3636a] I'm assuming that was serious. To spam heal, get 7 or 14 incantation (the former has you pay 2SP per spell and the latter 1SP) (8-13 incantation all have you pay 2SP per spell) and make an alias like "alias [insert_key_here] cast minor healing;cast minor healing;cast minor healing;cast minor healing" (you must have the spell minor healing) It is reccomended to get 10 life. Each point in life magic increases the healed amount by 1. However, it is not necessary. Minor healing (with no life points) heals 2hp to 12hp. |
#5
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[quote="salkand":e4f4b]
why not give all the other guilds a special Anti Magic ability that naturally prevents them from casting spells. [/quote:e4f4b] Because that goes against some of the basic principles of Wyvern. |
#7
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[quote="salkand":48c28]
When I was a newer player I did some small test on armor and never noticed a difference. [/quote:48c28] When I was a newer player I did a small test on armor and always noticed a large difference. |
#8
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[quote="Eltaren":eb4e7]
Shouldn't this post be in the Features and Ideas section. Dual Wielding is already a post in that section and it won't happen. If you want more information on it just read the post. Salkand if Wyvern was that realistic then it wouldn't be any fun. It's just like Runescape(in this case). In Runescape a level 2 couldn't kill a level 100 if it had full iron and the 100 only had its fists and no armor. In real life that wouldn't happen. But it is also what makes it fun. P.S. Runescape isn't fun anyways. [/quote:eb4e7] FYI, "full iron" means 1 iron plate+1 iron legs+1 iron helmet. It does not include a weapon and/or a shield. |
#9
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Spam healing hands down <!-- s --><img src="{SMILIES_PATH}/icon_wink.gif" alt="Wink" title="Wink" /><!-- s -->
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Blah Being Death mage, stonies and plat dinked me :/ Rabitz - human pally lv. 21 BANNED golgren - fire giant cavie lv. 18 BANNED erebus - lion axeman lv. 25 BANNED subere - dwarf axeman lv. 18 tyranos - fire giant pally lv. 27 happyrabitz - halfling ranger lv 28 RETIRED Ulin - human mage lv 25 habrab - human rogue lv 23 |
#10
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Pets - other than fish and hampsters and summons.... something that just follows and helps when ye need it
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Omnia Mea Mecum Porto |
#11
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Re: If you can change something about Wyvern what would it be?
[quote="Contrare":1bdda]
Having two people at the same IP on two different computers is not against the rules (there several sets of people that do this). There are however several rules that still must be observed as though you were the same person, i.e. no trading (auction logic prevents this). The same rules apply if you were not in the same place, i.e. no going to quest areas where the other person can see what you are doing. It is also against the rules for the same person to use two computers (and two accounts) and play both of them at the same time. And before you start flaming or jumping to conclusions, these are Rhialto's rules and wizards are directed to enforce those rules. Contrare [/quote:1bdda] I have a older brother and a younger sister who live in the same house, At the moment my siblings and I can't play at the same time, but if my family ever gets high speed internet, and if then we play at the same time. We would not be able to trade with one another? <!-- s --><img src="{SMILIES_PATH}/icon_sad.gif" alt="Sad" title="Sad" /><!-- s -->
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"You shouldn't go wandering around without your head if you don't want people to start suspecting something." - A sad, strange little man. |
#12
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Re: If you can change something about Wyvern what would it be?
[quote="Jeremiah the Bullfrog":b1600]
I think arilou should finish that one map in FO with the story of a guy who got traped in the dungeon and wrote a big journal about it. [/quote:b1600] Arilou made me go to that place! I died there a few times as well, but eh all in the name of the great Funbot right? I know thats on the first pagey but I just had to say it <!-- sops: --><img src="{SMILIES_PATH}/icon_redface.gif" alt="Embarassed" title="Embarassed" /><!-- sops: -->
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One of the eaten. |
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