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Suggestions Post any suggestions for new Wyvern content here that is too complicated to explain in the idea log or that you want to first get feedback on from other players. |
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#1
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Example maps for map editor
I was wondering if you could make some example maps for the map editor, to make it easier to understand what a complete map is compared to non-complete map. Maybe just like 2 or 3 example maps to get a general picture of what is your requirement.
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#2
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I started making a few sample maps way back when, but never finished. I'll probably start over when there's a new mapeditor that comes complete with the latest general art and arch files. Which probably won't be anytime soon.
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#3
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Dude.
Go into a current map in the game that you like. Walk around it. Look at it as if it were in the map editor. See what it is about that map that makes you like it. Find out other maps that other people really like. Do the same in those. Those are "complete maps." Emulate. No, no, no. Stupid--I said emulate, not copy.
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