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General For serious discussions about general Wyvern topics. |
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#41
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Well, it sounds like a not all bad change. Perhaps now players will come to realize the amazing skill called healing. It was always greatly underestimated in my opinion.
Somebody mentioned pixies and mages? Perhaps untraining some incantation and putting a few points in healing skill will fix that problem there. My rangers always used mana shield and a few points in healing skill because of the penalty in incantation from that guild. For emergencies like summon traps you could collect elixirs and full healing potions from the RD's plus you can still use the mana potions. My Rakshasa caveman has 500 hp and uses 16 healing skill and full heal potions. I don't see how the healing nerf effects him at all. My understanding is that more changes are to come. I can see Paladins that once used spam healing putting a few points in healing skill to save clovers and using the full healing spell or full heal potions when they get into lag trouble. Don't forget elixirs and mana shield potions too. As more changes come more adjustments are made that's how it works in a beta type of game. |
#42
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Where is this store?
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#43
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Well if they did that they'd be seriously weakening mages.
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#44
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I'm a mage and this made me several times stronger, only because it made meleers several times weaker.
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