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Suggestions Post any suggestions for new Wyvern content here that is too complicated to explain in the idea log or that you want to first get feedback on from other players. |
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#21
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If Rhialto were to manage a much larger population explosion all at once, some of you would maybe have to make do with random dungeons for a bit. However, the larger the playerbase, the more we'd have people wanting to be wizards which of course leads to more areas. As for the auction house - The idea is that as the game grows, you guys would want to make use of multiple auction houses. Quote:
Monsters ambushing you on staircases was to be addressed in the random dungeon redo. |
#22
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I see people asking for dray immunity, and tbh I don't think it should ever be available on an item, it just wouldn't cost enough. What if it was what you got for having 20a spirit travel? Its equally available to all guilds/players/races, and you would really have to be giving up valuable points elsewhere
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#23
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For those players of a high enough level that very little can kill them, death ray keeps them on their toes. I mean, can you imagine the farming that'd go on if players were immune to death ray? Quote:
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"If I were to kiss you here they'd call it an act of terrorism--so let's take our pistols to bed & wake up the city at midnight like drunken bandits celebrating with a fusillade." - Hakim Bey
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#24
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All I heard from that was, we need significantly harder monsters.
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“You put the Devil on the other side, and I will come to fight.” - Royce Gracie |
#25
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I think Naga's could use an archery class/ ranged weapons using form. A form that gives them bonuses to ranging or fw, but at the cost of heavy negatives. This would definitely make me want to role an archer!
I think the archer's guild could use a buff, and it would be cool addition to the game. Also, lets not forget about the rogues . it would be cool if the quest could be made easier, I find it so hard to do....Please keep in mind that I am a **** still...so far only completed mages, and monk...attempted pallies, and I believe almost finished archers
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The dark cries of the past and the future is inevitable, power is where everything is at. I look toward the day of being the best I can be. |
#26
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Looks like when/if the game gets back up I shall make an overpowered archer to spite you doubters! Muhahahaha!
As for your troubles with the rogue's guild quest, just keep trying because I believe in you! |
#27
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I think i was the first player in joining the rogues guild with my alt Shiru (banned), and was like the 3 person in complete the quest... it is not that hard trust me
For me, that English is not my native language, there are harder quests where you need to "Say wordinenglishthatidontknow" and it become a nightmare for me be able to end those quests... luck for me with the approval of a wiz parting in quests was ok... so all i needed was to find some one, get him to the point were i was stuck and end the quest together . I learned quite a few words playing this game. But in general making quest easier will make the game boring :S
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2008-06-14 12:58:18 Deathwish – killed by a poisonous Xipe Totec corpse |
#28
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Hmm, I am wondering, is it possible to enchant arrows, so that they dont get destroyed? How about enchanting them so that they return? Any ideas on this?
How about fletching certain types of arrows, with different arrows...Arrow of slowing..arrow of recall...and who knows..
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The dark cries of the past and the future is inevitable, power is where everything is at. I look toward the day of being the best I can be. |
#29
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I believe I finished just about every guild quest. The only one I know I haven't finished on Vesrayech is Tornaum for obvious reasons. I think I have actually finished just about all of the quests.... I would've had the Cult of Aquator quest if I had finished it before they removed it :'( I was sooo close lol. We need more challenging quests for level 15-25 players. Yet in order to get more quests, we need more wizards to make areas. Teshuvah and Arilou are great, but we cannot have are most active arch wizards focusing on less important matters. |
#30
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When is said redo supposed to be in effect? If it has already occured then I might recommend looking at it again as I RD with Vesrayech a lot and we always seem to run into monsters ambushing us down stairs. Not always but a lot of the time past floor 25 or so yes.
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To be forgotten is worse than death. |
#31
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B) I answered that further up in the post you quoted... Working out a streamlined progression of properly increasing danger is something that would have needed to be taken care of in the redo. However, due to how much work that would be, we were saving it until the very end of the balance/bug fix stage. |
#32
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The implication that no monsters next to the stairs (they are no longer "on" the stairs) means easier isn't going to happen, so that assumption just needs to go away if it exists. They are never going to be the XP grinding mills they were again. |
#33
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Personally, so long as I'm given a fighting chance, and monsters can't corner me on the stairs while my entire group tries to decide what to do next (which often involves luring the monster off the stairs while one of range-oriented group members takes them out), I'm happy. 'Cause, even for a group of adventurers, luring a Reaper or DL (I just *love* when there's a Demon Lord on the down ) away from the stairs is a very, very dangerous way to make a living.
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"If I were to kiss you here they'd call it an act of terrorism--so let's take our pistols to bed & wake up the city at midnight like drunken bandits celebrating with a fusillade." - Hakim Bey
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#34
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I am a bit more worried about playing a hydra...so far I dont have my own pocket mage(resist mage).
The potions are handy... but I find them a bit expensive...maybe, soon I will be able to break that barrier >.<... NEED to explore to make more money to buy potions...
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The dark cries of the past and the future is inevitable, power is where everything is at. I look toward the day of being the best I can be. |
#35
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#36
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hey, you're my pocket mage D:
__________________
"To give anything less than your best is to sacrifice the gift." - Steve Prefontaine Glacio (Frost Giant Axeman) (level 30) Then (Human Mage) (level 28) Shoot (Rakshasa Caveman) (level 26) Magiz (Halfling Enchanter) (level 26) Patron (Human Conjurer) (level 25) Dboss (Halfling Rogue) (level 25) |
#37
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You are right about that
I'm your pocket mage, and riordan is my pocket axeman haha |
#38
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Hmmm...hydra mount....
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The dark cries of the past and the future is inevitable, power is where everything is at. I look toward the day of being the best I can be. |
#39
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Question since I wasn't around much before the game went down: Do other "boss" monster's like Demon Lord's death rays go over the DPRO/Platinum combination?
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#40
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Besides Reapers? Yes, it happens. Resistance maxes out at 95%(?), I'm pretty sure it's indiscriminate, to the best of my knowledge.
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"If I were to kiss you here they'd call it an act of terrorism--so let's take our pistols to bed & wake up the city at midnight like drunken bandits celebrating with a fusillade." - Hakim Bey
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