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Wyvern Development Here you can discuss anything and everything involving creating your own content for Wyvern. Have a problem with an arch file or a map? Want to show off something you've been working on? If so this is the place for you.

 
 
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Old 01-21-2008, 10:45 AM
Myself Myself is offline
 

Join Date: Dec 2007
Myself has just set foot in the Tutorial Tower
Default Ethics of Recreating Wizard archetypes

Having toyed with the idea of becoming a Wizard, I've recently started making a few maps. A group of them are to represent a ruined building. To make the interior deserve that label, finding little in the map editor to help me, I began applying my poor artistic abilities by modding a few images, such as to create a plantless pot and a bare, wooden bed.

However, I then noticed some of Binyamin's beautiful ruined objects in Noir, such as the dead house plant, ruined clock, ruined bed, etc. What's more, I noticed that the images were automatically downloaded into my Wyvern client - but just the images, not the archetypes. Much as I might like to use them in my maps, as a non-Wizard, I do not have access tot he archetypes, and my options would be:

1)create the maps without them, and then add them in when/if I become a Wizard (assuming I get permission to use them - that is required, am I not mistaken?)
2)create my own temperary archetypes to use until whenever/if ever I become a Wizard (and then hopefully subsequently get permission to use the originals)

So, my question is: Would there be anything wrong with submitting maps that "plagiarize" other Wizards' images?
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