For me it's level 18! Hello I'm Faelivrin, I've been playing wyvern real poorly since 2005. I've had dozens of characters that never made it to level 10 and only a select few who made it to level 15+ but even fewer ever getting accepted into a guild.
Burn the nonbeliever he's not HoF! *chants*
I admit I was eaten in Biny maps more times than I can count. HOWEVER with age and dreaming about wyvern for years comes determination and maybe a little bit of game knowledge. I'm currently playing as a High Elf - Whipsman (*applause wow so original wow*)
I'm flat out terrible at this game. Earlier I reached the deepest I've ever been in an RD-- Floor 20. Hooray! Congrats! Here's your --
hewn by mercenary RIP. How about we just train over here by these...
stonewind RIP.
I love how unforgiving this game is (Kiz w/o keyboard is madness) but I would like to know how to live! I should have picked up a stone giant and just bashed my way through the game, but no I wanted to try something new (to me).
I have no idea where I should be allotting my skills. I have no idea what makes a build viable to get to HoF...I am terribad. I sell strange rings in MaH for medium price bad. Take a look, let's see what you think. Maybe I'll get some good advice...maybe I bungle my way to oblivion.
Skills:
Whips: 10 trained + 2 Perf Rings = 16
Lore: 8 (3 Lore Point left)
Merchant: 2
Magic
Meditation: 16 (mage guild)
Air: 10
Death: 14
Earth: 8
Fire: 8
Life: 2
Mind: 2
Spirit: 6
Water: 8
Blade Spells: Vampire (yep just vamp, ditched the static blade because I'm a wimp who can't spam it properly, also no keyboard for alias)
Dispels: most of em (poison, confusion, fear, paralysis)
Vision: Darksight, Xray
Buffs: Strength, Speed, Fly, Invis, Mana Shield,
Resists: Cold, Fire, Shock, Petrification
I also use
Slow to deal with fast hitting dinguses.
Lore Points available: 3
Skill Points available: 3